﻿package game.account.friends {
	import flash.events.Event;

	public class FriendsEvent extends Event {
		
		public static const INVITE:String	= "friends.invite";
		public static const SELECT:String	= "friends.select";
		public static const ADD_SLOT:String	= "friends.add.slot";
		
		private var data:Object = new Object;
		
		public function FriendsEvent ( type:String, data:Object = null, bubbles:Boolean=false, cancelable:Boolean=false ) {
			
			super ( type, bubbles, cancelable );
			
			this.data = data;
			
		}
		
	}
	
}